﻿// Objets déplacables
dojo.require("dojo.dnd.Mover");
dojo.require("dojo.dnd.Moveable");
dojo.require("dojo.dnd.move");
var m1, m2;
var initDND = function(){
m1 = new dojo.dnd.Moveable("moveable1", {handle: "handle1"});

dojo.subscribe("/dnd/move/start", function(mover){
  console.debug("Start move", mover);
});
dojo.subscribe("/dnd/move/stop", function(mover){
  console.debug("Stop move", mover);
});

dojo.connect(m1, "onMoveStart", function(mover){
  console.debug("Start moving m1", mover);
});
dojo.connect(m1, "onMoveStop", function(mover){
  console.debug("Stop moving m1", mover);
});
};
dojo.addOnLoad(initDND);

